The animators working with these 3D models, they're artists, right? They're great at what they do. They're artful in how they move characters about.


In animation, the directors are part of a huge team of animators who all have opinions, too. It's a much more democratic process. Also, the animation executives oversee things more.

In terms of animation, animators are actors as well. They are fantastic actors. They have to draw from how they feel emotionally about the beat of a scene that they're working on. They work collaboratively.

I'm in the early stages of a film called 'Freezing Time' about Eadweard Muybridge, the Victorian photographer who was really the forefather of cinema. Digital animators still treat his images like the Bible. He was a very obsessed man.

In performance capture roles, it's not a committee of animators that author the role, it's the actor. I think that's a significant thing for people to understand.

I've been told that some guy wrote something like, 'Andy Serkis does everything, animators do nothing.' Of course I never in a million years said that, wouldn't ever say that. It's not within my understanding of filmmaking to ever say anything like that.


People used to want to be filmmakers and animators; now they want to make apps.

Mostly I wanted to be a writer, though for a couple of years there I wanted to be an animator, because I loved drawing and capturing beautiful movements.

Luckily, I went to school at CalArts, and then ended up here at Disney, starting in the Animation Building and working my way up. I started as an animator, and then did character designing and storyboarding, and eventually, directing.